When MGM Grand Inc.announced plans
to
develop New York-New York --featuring replica Empire State
and Chrysler buildings, a 300-foot-long Brooklyn Bridge, a
Park Avenue shopping district, a Greenwich Village dining
area, and the casino set in a tree-shrouded Central Park-----Amusement
Consultants saw something missing and, consequently, an opportunity.
"When we looked at the preliminary plans for New York-New
York, we realized that while they had a Times Square and Broad
Street, they didnt have a Coney Island," says Michael
Getlan, director of operations and marketing for Amusement
Consultants. "Once we realized that, the pitch was easy: we
were going to bring the sights, sounds, tastes, and smells
of Coney Island to New York-New York." Coney Island Emporium
was built during construction of the whole hotel/casino complex,
and both opened with grand galas January 2.
"We were trying to re-create a feeling," Michael Getlan
says. "We were not trying to re-create Coney Island at a certain
date. We were trying to re-create Coney Island from 1896 to
1947, so theres a real range there." Says Stern: "You
dont want to lock in one time period because there are
people who had experiences at various points of their lives."
The Emporium re-creates Coney Islands sights with
the roller coaster segments and light fixtures, the latter
reminding guests of the festival lights that burned so brightly
from Brooklyns Atlantic shore that they became a popular
landmark for ships heading into New York harbor. The Coney
Island sounds come from the barkers, the roller coaster soundtrack,
the piped-in music of old big band standards, and Vinnie Cravero,
the greeter who once broadcast sports from Long Island. Coney
Island tastes pop up in fresh popcorn and Nathans Famous
Restaurant serving hot dogs, burgers, pizza, french fries,
and ice cream. The smells emanate from those misters at the
entrance.
Replications of period posters scattered throughout the
facility tout the feats of traditional carnival attractions
such as the glass-blower, magician, strong man, and sword
swallower. Kids can wish to be big at the mechanical Fortune
Teller, and the Electric Shocker rivals the video games, simulators,
and virtual reality units in popularity among guests, both
old and young.
The 300-member staff, whom Amusement Consultant calls cast
members,
work the midway games wearing red and white striped vests
over white shirts with black pants, black shoes, string bow
ties, and black sleeve garters. The people working the redemption
center and laser tag arena reverse the vests so that they
are black. On special occasions, the striped-vested cast wears
straw hats and the black-vested cast wears bowlers.
A boardwalk guides guests through the facility and out to
the Manhattan Express; in fact, Coney Island Emporium
is the only entrance and exit for the roller coaster, though
Amusement Consultants doesnt run the ride. Sections
of the emporium feature the look and names of individual parks
within the original Coney Island, such as Steeplechase and
Luna. During construction, planners discovered the area set
aside for Dreamland was too small, so with its low ceiling
it became the Tunnel of Love, where all the lights are pink
and all the players winners. "Nobody should lose in the Tunnel
of Love," says Michael Getlan, referring to the Swan Game,
a variation of the Ducks on a Pond game, except that
even swans that dont award a stuffed bear give a heart
to take home.
The Swan Game illustrates just how far the Emporiums
theming goes, well beyond atmosphere. Its 22 midway games
are old favorites with New York slants. A race game uses Checker
cabs instead of horses or camels and plays the theme from
Taxi. Peach Basket becomes Tunnel Toss, with
the baskets painted black and named after Hudson and East
river tunnels. Instead of whacking moles, players hammer the
heads of famous New York statesmen in Whack-a-Mayor.
The Skyscraper Race, in which buildings rise
according to the accuracy and speed of rolled balls, bellows
Frank Sinatras New York, New York.
Reprinted with Permission of Family Entertainment Center
November / December 1997
© 1997 Amusement Consultants, Ltd. All Rights Reserved.
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